
Editing Libraries
Spark
14-7
Removing spots from a library
Example: Remove spot 3 from position library 6.
Keypresses Results/Comments
1. Press [POSITION]
2. Select 6 on the keypad.
The library number appears in the command line.
3. Press [SPOT]
All of the spots in Position library 6 are displayed in
the editor.
4. Enter 3 on the keypad. More than one spot can be selected.
5. Press [RELEASE]
6. Press [STORE]
The message
Library P – 06 Stored
is displayed.
Updating a library using STORE STORE
You generally use the STORE STORE function when storing modifications to memories
active on playback devices (see Chapter 9 – Modifying Memories). The STORE STORE
window displays options using the F keys. Among these options are library updates. The
available options depend on the contents of the playback device assignments.
Example: The spots in the memory on A contains position and color libraries. When
[STORE] is pressed the following options are displayed:
• F1 All libraries
• F2 Position library
• F3 Color library
• F3 Gobo library
If the spot that you have modified has a library assignment, you can update the spot's
library values when confirming the store command.
Example: Memory 2 is active on A. The memory contains spots 3 - 6 with Position library
3 and Gobo library 5. You modify the position of spots 3 - 6.
Keypresses Results/Comments
1. Select spots 3 - 6.
2. Modify their position.
3. Press [STORE]
The STORE STORE window is displayed.
4. Press F2 POS and F3
Gobo
5. Press [STORE]
The modifications are stored to memory 2. Position
library 3 and Gobo library 5 are updated.
Note
If you do not choose to update the libraries, the new values are stored in the memory. The
new values have no association to libraries.
Kommentare zu diesen Handbüchern